THE FARMHOUSE
For “The Farmhouse”, I drew inspiration from Vivo, using strong, warm directional lighting to guide the eye through a colorful, detailed environment while preserving its playful patterns and textures.
I was responsible for lighting, LookDev, and compositing. Starting with assets that had no UVs, I UV-mapped and textured the entire scene, developed materials in Substance Painter, hand-painted the quilt texture, and created XGen fur for the stuffed ducks.